Recent Projects
(Top Secret)
Bunnicula
Be Cool Scooby Doo
Oceanus
The Survival Guide to School Success
[this space for hire]
Games
The Armies of Exigo
VO direction
Backyard Sports
Creative consult, development art
Blade Kitten
VO casting, VO direction, VO production
Cel Damage
Creative consult, motion design, cut-scene & in-game writing, development art, concept art, VO casting, VO direction
Coin-o-copia
Vector animation
Cranium (unpublished)
Pitch, concept, & production art, storyboards, animatics, motion design, VO casting
Crimson Skies (PC)
Story & character development, in-game & cut-scene writing, storyboards
ESP (unpublished)
Development & pitch art
The Flying Alphabetinis
Development art, art direction, vector & raster art assets, vector animation assets, sound design, music design
Game Room
Concept art, motion design
Incredible Idiots in Space (PS1)
Development art, concept art, motion design, in-game & cut-scene writing
Jimmy Neutron, Boy Genius: Jet Fusion
VO direction
Kinect/Natal (various)
Concept art, motion design
King Arthur
Script edit
Lost Planet (online)
Storyboards & animatics
The Legend of Spyro: The Eternal Night
Concept artist, characters, levels, props
(MULTIPLE TOP SECRET TITLES)
Multiple roles & services
Playmaker
Concept art, interface art, branding art, graphic art
Scene It? Box Office Smash
Concept art, motion design, storyboards, animatics
Scribble my Story
Vector props & illustrations
SEGA Card-Gen MLB
Full VO production: writing, research, VO casting, VO direction, VO edit
Space Siege
Story & scene storyboard panels
Star Wars The Clone Wars Lightsaber Duels
Concept art
Transformers: Revenge of the Fallen (Wii)
Concept art, storyboards, animatics, final in-game 2d animated scenes
Ty the Tasmanian Tiger
Character & story development, script editor, VO casting, VO direction
Ty: Bush Rescue
VO casting, VO direction
Ty: Night of the Quinkan
VO casting, VO direction, VO production
Universe at War: Earth Assault
Early (unused) development art
Viva Piñata: Party Animals
Concept artist
Whole Wide World
Development art, concept art, raster & vector art assets, interface art, graphic art
Other Media
Bergquist Singleseal
Sound design, VO casting, VO direction, VO production, music design
Bulletproof Monk
2nd unit (action) director's storyboards
College Bound
Episodic writing
Creepy Freaks
Full animation production
DC Hopper
Self-publishing
Firecracker
Flash animations
5 Wire Demo
Live action video direction & edit
Grade 2 Learning Express (Trend)
Print layout & rough illustrations
I & I (City of Minnetonka)
Development art, vector illustrations
Go Go Kiddo
Development art
Learning Fitness (Trend)
Print layout & rough illustrations
Mage Knight
Storyboards
Mama Mirabelle
Illustrations
Minnetonka Mike
Development art, vector illustrations
Oceanus
Storyboards, animatics, color studies
Portable Bear
Animated logo
Preschool Learning Express (Trend)
Print layout & rough illustrations
The Professor: Compression Deflection
Full animation production
The Professor: 5 Wire
Full animation production
The Professor: Heatseal
Full animation production
The Professor: Torrington Fans
Full animation production
The Survival Guide to School Success
Book illustrations, icons
Rocketmen
Full animation production
Rolie Polie Olie Busy Books
Print layout & rough illustrations
Toot and Puddle
Final illustrations
TV
The Addams Family (animated)
Development writing, production writing, storyboards, lyrics
Animal Crackups
Character design
Animaniacs
Storyboards (unused)
Angela Anaconda
Writing
Be Cool Scooby Doo
Storyboards, animatics
Brats of the Lost Nebula
Development writing, story edit, writing
Bruno the Kid
Supervising producer, graphic design
Bungle Brothers
Story direction, storyboards
Bunnicula
Story artist, animatics, music
Buster and Chauncey's Silent Night
Writing
Captain Caveman and Son
Story edit, writing, character design
Captain Planet
Writing
Care Bears
Storyboards
C.O.W. Boys of the Moo Mesa
Storyboards
The Pirates of Dark Water
Writing, storyboard cleanup
Dibo the Gift Dragon
Storyboards
Dino and the Cavemouse
Story direction, storyboards
Dino's Dilemmas
Story edit, writing, storyboards, character design
Doodlezoo (animated)
Art development, storyboards
Dragon Tales
Writing
Dragons: Riders of Berk
Storyboards
Extreme Ghostbusters
Story edit, writing
Flintstones (new)
IP development writing
The Flintstone Kids
Story edit, writing, storyboards, character design
The Flinstone Kids Just Say No
Writing, lyrics
GoBots
Writing
Housepets
Co-developer, development art & writing. pitches
Incredible Idiots in Space
Co-developer, development art & writing, pitches
HR Pufnstuf (new)
Development writing
Jetsons (new)
Writing
Jonny Quest (new)
Writing
Krypto the Superdog
Storyboards
Kwiky Koala
Story direction, storyboards
Larry Boy
Writing
Little Rascals (animated)
Storyboards
Midnight Patrol
Story edit, character design
The Mummy: The Animated Series
Storyboards
Ozzy and Drix
Storyboards
Pac Man (animated)
Storyboards
Paddington Bear
Development writing
Panda Club
Storyboards
New Pink Panther
Storyboards
Pink Panther and Sons
Writing
Pottsworth & Co. (s/a Midnight Patrol)
Story edit, writing, character design
ReBoot
Development writing, story edit, writing
Recess
Writing
Richie Rich (animated)
Writing
Rolie Polie Olie
Development writing, pitch writing, creative consultant, production writing, lyrics
Rugrats
Writing
Santo Bugito
Development writing, pitch writing, story editing, writing, lyrics
A Pup Named Scooby Doo
Story edit (1st season), produce (2nd & 3rd seasons), writing, character design
Scooby Doo and Shaggy Get a Clue
Storyboards
Scooby Doo on Zombie Island
Storyboards
Sonic the Hedgehog (animated)
Storyboards
The Sandbox Adventures
Full IP development, pitch materials, full animated short production
Secret Squirrel (new)
Writing
Smurfs
Concept art
Snorks
Story edit, writing, concept art
Sonic the Hedgehog (animated)
Storyboards
Strange Things
Creative consulting
Sugar Daddies
Full animated title production
Tex Avery Theater
Storyboards
The Town Santa Forgot (animated)
Storyboards
2 Stupid Dogs
Writing
Wacky Racers (new, unproduced)
Development writing
Where in the World is Carmen Sandiego
Writing
Woody Woodpecker (new)
Storyboards
"It's a perfect example of a clever idea executed with quality presentation and design…8.3…Great"
— IGN.com, Devil's Attorney
"The graphics are outstanding. Full of great detail and little animations, despite the game essentially being a 2D experience. Devil’s Attorney really comes to life with brilliantly created and designed characters. and these burst from the screen throughout the game. Just excellent! …5/5"
— androidtapp.com, Devil's Attorney
"4/4 - Must Have"
slidetoplay.com, Devil's Attorney
"5/5"
— Gamesaku.com, Devil's Attorney
"The aesthetics are solid…9/10"
— Appolicious.com, Devil's Attorney
"The game also has an extremely polished look to it, from its detailed character designs to McMann’s ever-improving apartment. There’s a very deliberate 80’s vibe to it all, and the music does a fantastic job of hammering that design choice home…5/5"
— Gamezebo.com, Devil's Attorney
"Jury's Honorable Mention"
— 9th International Mobile Game Awards, Devil's Attorney
"Great cartoon aesthetic"
— appspy.com, Devil's Attorney
"It didn’t take me long to get addicted to Devil’s Attorney: the crisp animation and art drew me in from the start, and its personality and gameplay keeps me coming back for more."
— Apptudes.com, Devil's Attorney
"The graphics of this game are fun and eye-catching"
— Toptenreviews.com, The Flying Alphabetinis
Q: "What's your favorite kid-friendly app?"
A: "Most of the social gaming apps I review are not for kids under 13. Recently, I found an exception. The Flying Alphabetinis is a social gaming app that everyone can play. My oldest best described it as Scramble with Friends for kids. Kids and family can play against each other to see who can find the most words. They can also send messages and invite friends to play in a kid-friendly environment."
— Anne Livingston, circleofmoms.com interview, The Flying Alphabetinis
"And all of this is supported by the wonderful script and voice acting in the game...Once they take to the skies, the constant chatter really gives you a sense that your wingmen and opponents are more than just simple AI routines. They're real characters with real emotions."
— IGN.com, Crimson Skies (PC)
"Crimson Skies can be so much fun that it'll remind you of why computer games were probably invented in the first place: to create absorbing, imaginative, alternate worlds to escape to."
— Gamespot.com, Crimson Skies (PC)
"The voice acting is simply outstanding and among the best you'll find in a computer game. Both the story and the voices are sufficiently campy for the pulp-novel atmosphere, but they also mimic the style of the time so well without crossing the line into parody that you can't help but be impressed."
— Gamespot.com, Crimson Skies (PC)
"Unlike most other PC flying and racing games, Crimson Skies had a story thrown in. This is usually the cornball out-of-place sort of thing you find on consoles…and it could have really dragged the game down. Thankfully it was well done, fit the theme perfectly and actually made the game better than it would have otherwise been."
— Metacritic.com, Crimson Skies (PC)
"The story fits in well with this vast scale, too—it's very endearing,"
— 1up.com, Crimson Skies (PC)
"This storyline soon becomes very interesting, and the atmosphere is enhanced greatly by the way that the story is carried through in-game conversations between pilots and in other "period" forms, such as radio broadcasts and newspaper cuttings, rather than through FMV cutscenes."
— Eurogamer.net, Crimson Skies (PC)
"Without a doubt, Cel Damage's visuals are its strongest trait, and they amount to an enticing experience. The characters, their vehicles, and the interactive landscapes are all well drawn and nicely animated--so much so that you might think you're playing a real-time cartoon."
— Gamespot.com, Cel Damage
"Cartoon squeaky voices and squeals aren't for everyone, but if you've played a share of cartoon games, you'll find that Cel Damage's characters are fresher than most. Since the humor is more teen than kiddie, the characters are a little more devious and twisted than they look grinning at you off the box."
— IGN.com, Cel Damage
"In no other game, however, will you be cleaved in half by a bull who screams, "Long live vegetarianism," and love it like in Cel Damage."
— Metacritic.com, Cel Damage
"Voice acting is memorable, breathing life into each of the ten characters. Voiced sounds range from simple reactions to humorous, character-unique taunts."
— Nintendojo.com, Cel Damage
"The voice acting is well done and helps keep up the playful tone of the title."
— IGN.com, Blade Kitten
"Krome Studios pulls off the cartoon aesthetic very well. This is most apparent in the visuals, obviously, but the voice acting is also surprisingly well done."
— 1up.com, Blade Kitten
"Around four hundred eighty people auditioned for the voice roles of the game's seven of the main characters."
— Wikipedia.org, Blade Kitten
"Q: What was your "best moment" during development?
A: There's been tons of cool moments during development like when systems come together but the best moment for me was sitting in the recording studio, getting ready to record Kit's voice actor (Kelly Fuller) and being worried that she wasn't going to work out right or not be any good. And then she delivers her lines and the director (Lane Raichert) and I just turn to look at each other with wide-eyed cheesy grins as she just nailed the character. We found our Kit and she was awesome."
— Steve Stamatiadis, Creative Director, Krome Studios, Creator of Blade Kitten
"This return of Scene It brings more movie clips, more recent titles, solid online play, and vastly improved visuals. The improvements leave little to criticize and everything to enjoy. Scene It? Box Office Smash is a great party game, and one that offers hours of enjoyment for even the most casual of players."
— Gamespot, Scene It? Box Office Smash
"Attractive yet simple graphics…I have found little to critique about in this review and with good cause since SIBOS is really a fantastic game, a great video game rendition of a board game and even better rendition of trivia than the original SI games provide...8.7...Great."
— Gamingexcellence.com, Scene It? Box Office Smash
"Having the voice actors play such a large role in the game's aural experience makes it seem as though you're actually playing through an episode of the cartoon."
— IGN.com, Jimmy Neutron: Jet Fusion
"The voices in the game are a nice highlight however. A definite cut above most titles; the humorous tilt and well-acted vocal work make a strong showing."
— IGN.com, Ty the Tasmanian Tiger
"Ty's voice acting is crisp, hip, to the point, and quickly gets the gamer back to the platforming action without fear of boredom."
— IGN.com, Ty the Tasmanian Tiger
"…the game's dialogue for the other characters is more involved, well written, and superbly voiced."
— Gamespot.com, Ty the Tasmanian Tiger
"The voice-acting is a cut above the usual drivel, and combined with the fairly humorous writing, is by far and away the most enjoyable aspect of the title."
— Allgame.com, Ty the Tasmanian Tiger
"Sound: This is really the best part of the game. The charming and fun voice acting really brings the characters to life."
— Gamefaqs.com, Ty the Tasmanian Tiger
"The voice acting is top-notch. Ty in particular sounds great, and none of the voices are so exaggerated as to get on one's nerves."
— Gamefaqs.com, Ty the Tasmanian Tiger
"At the time of its release, the original Ty featured some of the best voice acting out there, as far as platformers went. In Ty 2, the voice acting is still just as good, despite being up against much stiffer competition these days."
— IGN.com, Ty the Tasmanian Tiger 2: Bush Rescue
"The voice acting, once again, is top notch and gives the game a lot of character."
— Gamefaqs.com, Ty the Tasmanian Tiger 2: Bush Rescue
"Well-delivered voice dialogue."
— IGN.com, Ty the Tasmanian Tiger 3: Night of the Quinkan
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